Starsector autosave. In Star Valor, bases just randomly produce stuff, which you can then transport to other places for money. Starsector autosave

 
 In Star Valor, bases just randomly produce stuff, which you can then transport to other places for moneyStarsector autosave  Console Commands 8

GraphicsLib. i love this mod but I have 1 small problem; the autosave can be a little aggressive about saving when u leave a market or after a battle, which combined with the fact that u cant pull up the pause menu to load or quit without exiting a market or battle turns it into a bit of a problem -- which is a shame bc saving when I leave a market & after a good battle is the only feature of this mod that. GrandAlchemistPT • 8 mo. The command hullmods cost 0 ordnance points. It would probably do fine with removing the extended shields and more cap, but I need more data from fleet engagements against carriers. in Re: Starsector 0. 2 (July 12, 2022) ===== Updated to be compatible with Starsector 0. With our comprehensive installation and usage guide, you'll be able to install and use Autosave with ease and take your gaming experience to the next level. lang. 2b…Open starsectorstarsector-coredatahullmodshull_mods. stars, planets, and moons) If you want to see more variety in your. 95. License: This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4. Unique DLs-- Total DLs-- Total views-- Version. Progressive S. 2b (released 2023-05-05). Continue Reading [Starsector Mods][0. Make sure this mod is enabled. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5)Crashes are also sometimes caused by degrading performance over time, switching to java 8 fixes this problem (there are apparently some risks but i haven't had any problems with it), the performance increase is well worth it anyhow. Making the game auto save is easy in theory, but. You take the role of a space captai. Can also be edited to actually autosave for you. Retreat when the ship is below a certain hull integrity level. Last updatedthere is an autosave mod for me I have an odd sense of "I need to save" about every 30 minutes I think it is literally build into me from played fo3 and foNv for eons on console where the game would delete aka crash, so I learned to save often and constantly, autosaves all over, and actual saves ever half hourGreetings, I have taken it onto myself to revive this great mod, which I adore very much, for the current version of the game. search and find in the document. Usually after the final set of patch notes come out, the update drops shortly after. Select the one you want to pilot, then press X to take control of it. aside from that, just play vanilla. It used to be called Starfarer. Use this link. 96a] Autosave v1. aCobOfCornWithStyle • 8 mo. Starsector is a single-player sandbox style space role-playing game with strategic elements. During the course of more than 200 cycles, humanity has been losing control of civilization and frantically clinging to what is left. It used to be called Starfarer. Join for free. From personal experience, it tends to be near the core worlds. Simply point it at your install directory, and it will pull up a list of all your mods, as well as any information included with them. Just remember to leave devmode after the action, it clutters up many interaction menus with „dev“ stuff. Mod Authors: v1. Also, AI cores are only illegal to certain factions. Download the archive for each and extract the contents to /starsector/mods. Industrial Evolution adds on to colony development, Nexerelin adds on to faction interactions (and randomly also adds mining, which isn't bad), and SpeedUp adds a bind that doubles the passage of time in combat for reducing. IR Autolance. Send Realistic Combat damage through the modification system before applying it. So this is about how I went about coming up with these ideas and implementing them, not what Baikal Daud’s favorite. funnyfaceguy • 1 yr. zip in the save folder. StarSector mods are here again. . . however you can edit a txt file to turn on actual autosave with some options. Instead, the mod simply warns you when you haven't saved in a while. So I was just playing Starsector as usual and I figured "Hey, lets get some family friendly mods", these mods being entirely for appearence/ UI changes plus the Console Commands mod Mod List: 1. 1. Is it possible to help me fix it real quick ? It should be in starsector core. (Clear filters) Refine by category Clear. sorry sir. 95a mod mostly works in 0. saves= line to point at the folder you want. 4. Logged Megas. . Last Update: 06 May 2023. Autosave: This mod automatically saves the game at regular intervals, preventing progress loss. 95 MINIMAL UPDATE TO-DO LIST [] data []This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. More specifically, the AI in the Sector itself have some kind of greater goal, and it's related to Omega. mod. Before that both are great. 2b)folder 10KB. Starsector. 1a] Autosave v1. -Everything else - Kissa Mies. Elevate your Starsector gameplay with the Autosave Mod, the choice for serious players seeking advanced features and customization options. : high flux, low hull, engines disabled etc. Once the bar gets full you'll have an invasion that the colony forces will be able to easily handle and then the bar resets back to 0. Packages. Combat Alarm Sounds - Adds warning sounds for various things in combat (ex. Set "useLargeRipple":false. About this mod. Starsector’s plot revolves around a crowded area of space in the Perseus Arm that was mostly spared from damage from the catastrophe that wiped out the Domain. 96a-RC10, May 20, 2023. But if you only have a few credits, just sacrifice 6 destroyers/frigates like kite class and the carrier will still be yours. So, to those unaware, Capture Officers and Crew is a mod that causes save bloating. You can then select which mod (s) you want to run with in the launcher. 97010 Posts 6998 Topics Last post by Nettle in Re: Does anyone know how. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. exe isn't the game, it's just a wrapper around Java. ). Even with that you will continue to have performance issues because you do not have eneough ram to run the game and your OS. Removed skills changes. If you’re lazy and don’t care about the file. all the ships travel 20% (i think) faster in time. Humans are motivated by survival and quid pro quo so they will do the bare minimum to survive if they aren't being satisfied with a quid pro quo that makes them fulfilled enough to strive for excellence. Capture Officers and Crew allows you to enslave the crew from hostile ships after combat. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. 2b. crew gets paid 10 credits a month, might as well be slavery. One thing to keep in mind, Starsector doesn't keep track of the window resolution correctly. Space RPG 2라는 모바일 게임이 이 게임에서 스프라이트 도용 문제로 짤린 사건이 있었다. Liking some changes for sure. 47K subscribers in the starsector community. 6) Reduced max speed to 35 (was: 50) Reclassed as "Missile Battleship". 2b)folder 10KB. No. 2. The following is how I will attempt to grade each skill:The person who sends you there says that you can repair them for free in the station. Fuel. Choose your faction (or establish your own) and dominate the Sector!. With our comprehensive installation and usage guide, you'll be able to install. In this series we are setting out to do a playthrough of carrier only UAF, with the ships only allowed to field fighters/bombers and run point defense, no of. Just buy it. Go to your install directory, saves, then the directory that matches your save name and rename campaign. Autosave. Console Commands 8. 96a] Force Auto Resolve (v0. Adding items is easy, just do the same as for editing supplies. Autosave-5-1-2b-1683408764. exe with the arguments inside the vmparams file, so making it LAA does nothing. Advertisement Coins. 1. 2D RPG/Trade/Fleet Combat Game. 1a gameplay! Starsector ( formerly Starfarer ) is an open-world single-player RTS space-combat game with roleplaying, exploration and economi. Slow development, very small staff, super attentive dev. it will ironically not autosave, but just reminds you to manually save. And if you make it save less often then it defeats the whole purpose of having an autosave. 1a] Autosave v1. 224. Others will be very happy to buy them from you. I personally have auto save set to 10 minutes and force after battles So it is not feasible to save as copy every time but also don't like the idea of having no backup if it saves after I do a dumdum. To be honest, I never expected anything like this. ago. Features. Elevate your Starsector gameplay with the [0. This mod is for you! Hold the middle mouse button and the game becomes 2x faster. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well! Skill system changed for more flexible builds with more options. While they do keep changing, I thought I'd make. I’m sure the auto save kidder would be happy to have their code used so it might not even take much effort. videogame_asset My games. Autosave (absolutely indispensable), Combat Chatter, Light Show. Autosaving without interruption would be nice, but not necessary. MutualExclusiveHullMod If you're overriding isApplicableToShip and applyEffectsAfterShipCreation, make sure to call super first for the library to do all the heavy weight lifting. Captain's Log - Adds Intel entries for exploration stuff you've seen. P_Jilla • 2 yr. Choose your faction (or establish your own) and dominate the Sector!. Annual_Cod_5896 • 1 yr. ago. Should be a text file. 5. A supply of instant soba. videogame_asset My games. exe in starsector/jre folder should also be set to High Performance. Automate any workflow. 96a 1. It'd annoy to many players. Add an autosave timer, then trigger a save around that time, preferably at market exit/battle won/jumping, then put the campaign. primarily auto save and Steiner Foundation, possibly common radar and combat chatter and possibly audio and graphics updates. i started playing vanilla and later on i said hell why. It used to be called Starfarer. 48838 Posts 3447 Topics Last post by rawkhawklives in Re: [0. Credits and distribution permission. Thanks for this reply, are you sure you're referred to the automated shipyard that. Subscribe to the channel here: are the Sindrian Fuel Company? In this video, we take a look at a Starsector meme mo. Turning a planet to arid or jungle with TASC does a volatiles purge. Re-ran the benchmark, same results. hullmods. On Windows, it's in the installation directory. Drag and drop the folder from the “saves” folder in the starsector folder. Starsector. Check the mod's changelog, the authors almost always put a compatibility patch comment on there. Version 0. Basicaly just googling update starsector to jre8 will find you all the steps and the needed version. Starsector version 0. 95. 51K subscribers in the starsector community. Starsector is a pretty simple game for players to modify, just as the majority of open-world games are created by small firms. €2 per month. 8. Open the 'vmparams' file and change the allocated memory accordingly. PrintChatterChars: List all remembered officers and their current chatter character. videogame_asset My games. Included are a couple dozen ships and fighters, new skins, new modular weapons, and a bevy of unique IBB boss ships. 1 (released 2014-08-28) Version 1. . Previously in 0. Sometimes they even sound like characters from your favorite video games. €5 per month. Host and manage packages. I’d like to take a moment to talk about the development of narratives in the last update, and maybe in the game in general. Thank you all for making this mod the best it. Every mod will need a Mod_Info. ). Join €2 Tier. Auto save is a useless mod, as it only reminds you to save, also like deleting and reinstalling/unpacking from zip to mod folder fixes a lot of things. Yes. csv. Games. Having weird stuff and secrets stashed away in the corners of the world is such an appealing idea for starsector, I love it. Premium Powerups Explore Gaming. You can press tab to switch to the tactical map, where you can see all your deployed ships. 6. Elevate your Starsector gameplay with the [0. This mod has LunaSettings integration, but it is optional. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). starfarer. However, if you’d prefer to keep doing the saving yourself, you can also choose to simply let to mod notify you when you haven’t saved in a while. You can take this as Starsector mod showcase of starsector best mods. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. json. It's much easier to pilot since there is almost no lag between pressing a button and the ship actually turning. Change logs are released and updated incrementally. Adds a configurable save reminder to Starsector, with optional autosaving. • 1 yr. Look for ways to increase income and reduce supply usage. 1. fs. Created by: ALazyWizard. Open the planets tab. LoggedMarines are used to perform raid operations. Reverted numerous weapon balance changes. i cant remember playing anything this long not even HOMM 3 without brake offs. I thin. Security. videogame_asset My games. Take out the flux coil and put the points into vent and you'll have more vent. 4 (custom build) - These are the last versions that support Java 7 Added org. 4. Subscribe to the channel here: kept asking me what mods I used. More Ship Names: This mod adds a variety of ship names to the game, increasing the immersion. 4. Fleet Size By DP by Chozo. 1. settings. Endorsements. Added a check to ensure that the "entities" list has at least 1 entry in it. It'll ask for a 2560x1440p window, then the OS will resize the window to fit the titlebar/PopOS top panel. It only has a -1% penalty due to isolation from other colonies. The goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every. 0 International License. So when you go and grab a ship you should press f and go into the fleet screen and stop all repairs in the top left. Will bump this thread every time I lose a 1-2 hour game to no autosave! No I will not be modding vanilla!Re: [0. My very first mod: feel free to suggest things or. Best Starsector Modifications. I started playing starsector 2 days ago and today I installed the autosave mod since I lost a lot of progress and it pissed the hell out of me. This is advice from an older gamer (36). Afterwards when you get back to the station you repair them all for free. Controls are fully customizable. Download: Manual; 0 of 0 File information. Description Files 1 Images 1 Videos 0 Posts 6 Forum 0 Bugs 0 Logs Stats chevron_left Back to files Autosave-5-1-2b-1683408764. Download:. Reverted ship changes. The amount of deployment points you get is based on how many officers you have and how many objectives you have captured. Last Update: 06 May 2023. Zero. Notepad++ really isn't suitable for editing Starsector's csv files, unlike something like the CK2 csv files, which are essentially glorified lang files. Low sustained damage output due to needing to regenerate charges. You can then select which mod (s) you want to run with in the launcher. The Auto retreat command hullmod will force the ship to retreat when below a certain hull integrity level. Guidelines to Modding. 3. 3. We would like to show you a description here but the site won’t allow us. campaign. at the launch menu, enable the mods. update the java version to 8. You do not gave enough ram to do it constantly. It doesn't translate easily, and yet I can play it fairly easily. License: This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4. 2 (released 2022-07-12) with ease and take your gaming. Last Update: 06 May 2023. A nice tea. Console Commands by LazyWizard. 2 (released 2022-07-12) Mod, the choice for serious players seeking advanced features and customization. Also if a planet or station is raided is it possible for my storage to be looted?I currently have my VMparams set for 16GB ram, and starsector will soak up all of it until it crashes due to various leaks (Idk if its from the base game or from the abomination of a mod list I have) As for how much difference better hardware makes, my pc specs: 8700k @ 3. starfarer. On Windows, it's in the installation directory. Good colonies can pull in around 250. . 2. scripts` to `org. This library can also be used by other modders to implement unique shaders and make use of the built-in lighting, distortion, and post-processing APIs. That’s quite a mouthful, though, so here’s what it boils down to – fly around with your highly customizable fleet, explore, build stuff, blow stuff up, advance your character. So, onto the good stuff along with their default values: "campaignSpeedupMult":2, Increasing the number to X will make the game move X times as fast when you press shift on the map screen. Utilities. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. 000 per month, though an early colony (size 3 market, they grow slowly) can rake in. json. Use the Integrated PD AI hullmod, max capacitors and vents, flux distributor, hardened shields, resistant flux conduits, and stabilized shields. Manual quicksave/quickload is something a player *will* end up doing/learning to do anyway. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Mod_Info. Best. ). 1, there were considerations for and against using the capital freighters/tankers such as the Atlas and Prometheus compared to their 2nd tier counterparts the Colossus and Phaeton notably for when fleets would approach their max size limits or if the player. I think the main rationale is that saving can be quite slow (especially when you are far into a campaign with several mods installed) and. . Factions will wage war against each other and try to conquer their enemies. Yeyeye boi Support The Channel: Twitch: Main Channel: Disc. Version 3. . Something has gone very wrong with regards to AI. 6 » Trylobot: 75 134055 February 03, 2020, 07:25:10 AM by Takezzo: Modding Community Staff Listing « 1 2 » Vinya: 16 50447 August 19, 2019, 04:09:07 AM by Mayan [0. Discuss modding Starsector here. launch the game. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). 5. Buy option on top right corner. alright thanks alot this will save me literally countless. We're all a little spoiled there I think. Version Checker now points to the right. concord. Copilot. If you force a different size (aspect ration), parts of the UI are arranged incorrectly, including outside of the window. My modded game of Starsector keeps popping up and saying memory leak detected. A comparison of cargo/fuel tankers and efficiency pre and post 0. Starsector ; Mods ; Utilities ; Autosave; Autosave. It is the fundamental mod required for the operation of many other modifications. Just FYI but having Flux Coil Adjunct when you still have vent points available to use is straight inefficient. Each such factory has a pool of 4 ships to choose from, 1 for each size. Having weird stuff and secrets stashed away in the corners of the world is such an appealing idea for starsector, I love it. 1. It boots how much the industry makes and improves the quality of ships it gives you. Intended as a reliable source and user of. Switching to Java 8 seems to solve the issue, Thank you kind sir. Games. Congradulation, you literally just made your own (small) mod to speed up starsector without mods :D Reply reply [deleted] • I've been told several times that sped-up combat changes calculations and AI behavior, not sure to what extent that's true but worth keeping in mind. I wouldn't hold it against the game not having an autosave at all. Cari UI Lite 4. Currently filtering by: categories. 95. I don't have it at all. Removed soft fleet size limit. Nexerlin is a major overhaul mod for Starsector that adds faction diplomacy and warfare and enhances the game with new starting options, events, and new interactions you can complete in the game, such as mining, constructing outposts, paying tributes, and more. New Beginnings by Sundog. 31 -> v1. JSONUtils. 95. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. Last updatedAdds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. To help with this situation I highly recommend getting the autosave mod; you can set it up to remind you to save ever X minutes and if you don't, it just force saves at whatever time you set it to, it's very usefulhi, after loading my save and playing for around 3min my game crash and this log message pops up: java. : high flux, low hull, engines disabled etc. Imagine going on a planet to find a swarm-type enemy and then invading, taking the tech threw a pop-up log or something like. 96a - Added music track from Star Federation (credit to MesoTroniK): Labyrinthine Nebula - Added music track from Shadowyards (credit to MesoTroniK): A Dreaming Sky - Significantly more differentiation between music tracks that play near the core worlds, out in non-core space, and in hyperspace - Tweaked. You should see a monthly deduction from storage, click on it and it'll tell you what and where are the goods. 2 (July 12, 2022) ===== Updated to be compatible with Starsector 0. 2 (released 2022-07-12) Post published:August 18, 2022 Post. Complete with more lively market music to all his customers. Moreover, to help you get started on tweaking the game, the download also includes instructions for adding custom commands. The package changed from `data. Anyway Starsector is the definition of an indie game. Some of these are the time between the first patch notes and release; the big updates usually have multiple stages. Go to 'Local'. When you've added the ones you want, enable them from the little "mods" link at the bottom of the launcher. - Updated for Starsector 0. Mods are listed in alphabetical order within their. There should be a backup of your previous save in your saves folder. Diplomacy events see faction relationships changing over time. A simple mod that lets ships in battle say some useful (and not-so-useful) things. json file. 0 (May 6, 2017) Updated to support Starsector 0. SatyenArgieyna • 1 yr. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. It's not like you can slap an Alpha AI core into the industry and expect them to be satisfied with simply being efficient like in Starsector. sutopia. Sabot. Download: Manual; 0 of 0 File information. 1a] Autosave v1. This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. Download and install this mod. default as it was confusing new players Updated config loading logic to autopopulate any missing entries Updated autosave to use API’s cmdSave() instead of simulating keypresses 1. Capture Officers and Crew allows you to enslave the crew from hostile ships after combat. Set Java. 2b (released 2023-05-05) Mod, the choice for serious players seeking advanced features and customization options. For example, I never bother with colonies, bleed 50k a month and still have millions banked. Modded missles that are either: infinite but more useful, or: limited but with clear, easily accessible strong points feel much better. api. Last Update: 14 Apr 2022. Narrative in 0. First thing to do: Allocate sufficient memory in for Starsector with mods. Verified account Protected Tweets @; Suggested usersWriting Starsector. Lazy Lib. The automated shipyard is a structure that can be discovered around a . a small guide to Editing items in savegames. For example: Code.